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CHANGELOG.md

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Changelog

[1.0.0] - 2026-07-17

Added

  • Windows desktop delivery with UnityMeshExporter.exe and standalone ModelViewer.exe sharing one _internal runtime directory.
  • Unity AssetBundle scanning, searchable index persistence, GLB export, and embedded progressive preview for supported Mesh assets.
  • Standalone model viewing for .glb, .gltf, and .obj, including multi-file merge import.
  • Release build metadata, pinned build inputs, checksum packaging, and third-party notices.

Fixed

  • UnityPy resources are included in the frozen package so both launchers start without an import-time exception.
  • Progressive previews keep all appended SubMesh primitives visible by default.
  • Task Drawer startup guidance is not duplicated in the expanded log.
  • Resource-scope paths shrink with middle elision instead of forcing the left pane to an excessive width.

Limitations

  • FBX preview is not supported; convert FBX to GLB or glTF before opening it.
  • Binaries are unsigned Windows x64 builds.