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Timer is displayed in the wrong spot after setting Window Position to Top #3667

Description

@ianling

In RPG_RT, if I do Display Text Options: ... Top ..., Show Text: <whatever>, dismiss the text, and then start a timer, the timer is displayed in the top-left corner as expected (since there is no text currently being displayed).

In the EasyRPG Player, if I do the same, the timer is permanently moved to the bottom-left corner until I do Display Text Options: ... Bottom ... and Show Text: <whatever> again.

Map0001.lmu.zip

Here is a map with an event demonstrating the problem. Press 1 in-game to display a 3-second timer. Press 2 to set Window Position to Top. Press 3 to set Window Position to Bottom. Press 4 to display text (shows your money).

To reproduce the bug: Press 1 (wait for timer to disappear), 2, 4, 1. In RPG_RT, the timer will be shown at the top-left. In EasyRPG it will be shown at the bottom-left.

Workaround: Press 3 and then 4 to cause the timer to be displayed in the proper location next time you press 1.

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