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Patch node labels with optimistic lock - #3101
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Signed-off-by: Karthikeyan Valliyurnatt <kvalliyurnat@nvidia.com>
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Description
There are certain Node labels that are updated by multiple operands and the GPU operator, using a plain PATCH for these labels can overwrite the values incorrectly. We use a PATCH with optimistic locking for some of these operations
Checklist
make lint)make validate-generated-assets)make validate-modules)Testing
Added unit tests to cover the scenarios.