You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
docs: require hygiene budgets on every showcase piece
Copied mesh-hygiene-audit combinatorics, grounded zmin, and BVH contact gaps are now conventions so the next visual pass inherits them.
Signed-off-by: TMHSDigital <154358121+TMHSDigital@users.noreply.github.com>
Co-authored-by: Cursor <cursoragent@cursor.com>
<aclass="card-media" href="hitching-post/" aria-label="hitching-post example detail page">
1055
-
<imgsrc="assets/hitching-post-hero.webp" alt="hitching-post — A procedural hitching post through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract." loading="lazy" decoding="async" />
1055
+
<imgsrc="assets/hitching-post-hero.webp" alt="hitching-post — A procedural hitching post (corner-aligned cap, stub-and-tenon arm, collar shoe, eye-threaded rings) through UVs, bake, LOD, collider, and Unity glTF…" loading="lazy" decoding="async" />
<pclass="teaches">A procedural hitching post through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.</p>
1060
-
<pclass="witnesses"><spanclass="tag">witnesses</span> Recomputed: 848 tris, two materials with 262 metal faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.460×0.194×1.260 m, LOD ratios in band (5.2 COLLAPSE more aggressive on LOD2), convex collider 144 tris, non-empty glTF. --skip-decimate exits 9 on the LOD1 ratio budget.</p>
1059
+
<pclass="teaches">A procedural hitching post (corner-aligned cap, stub-and-tenon arm, collar shoe, eye-threaded rings) through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.</p>
1060
+
<pclass="witnesses"><spanclass="tag">witnesses</span> Recomputed: 1598 tris, two materials with 269 wood and 532 metal faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.460×0.191×1.258 m, zmin 0, hygiene 0, wood-metal BVH gap 0.45 mm, LOD ratios in band, convex collider 78 tris, non-empty glTF. --skip-decimate exits 9 on LOD1; --lift-z exits 16 on grounded zmin.</p>
1061
1061
<aclass="card-link" href="hitching-post/">View example <spanaria-hidden="true">→</span></a>
<aclass="card-media" href="hay-bale/" aria-label="hay-bale example detail page">
1165
-
<imgsrc="assets/hay-bale-hero.webp" alt="hay-bale — A procedural bound hay bale with a bevelled loaf, end nap, and two sisal twine belts through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed…" loading="lazy" decoding="async" />
1165
+
<imgsrc="assets/hay-bale-hero.webp" alt="hay-bale — A procedural bound hay bale with a cinched pillow loaf, end nap, and two sisal twine belts through UVs, bake, LOD, collider, and Unity glTF, asserting…" loading="lazy" decoding="async" />
1166
1166
</a>
1167
1167
<divclass="card-body">
1168
1168
<h2><ahref="hay-bale/">hay-bale</a></h2>
1169
-
<pclass="teaches">A procedural bound hay bale with a bevelled loaf, end nap, and two sisal twine belts through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.</p>
1170
-
<pclass="witnesses"><spanclass="tag">witnesses</span> Recomputed: 252 tris, two materials with 66 hay and 60 twine faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.916×0.520×0.401 m, LOD ratios in band (5.2 COLLAPSE more aggressive), convex collider 68 tris, non-empty glTF. --skip-decimate exits 9 on the LOD1 ratio budget.</p>
1169
+
<pclass="teaches">A procedural bound hay bale with a cinched pillow loaf, end nap, and two sisal twine belts through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.</p>
1170
+
<pclass="witnesses"><spanclass="tag">witnesses</span> Recomputed: 852 tris, two materials with 294 hay and 132 twine faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.920×0.517×0.426 m, zmin 0, hygiene 0, hay-twine BVH gap 0.07 mm, LOD ratios in band, convex collider 78 tris, non-empty glTF. --skip-decimate exits 9 on LOD1; --lift-z exits 16 on grounded zmin.</p>
1171
1171
<aclass="card-link" href="hay-bale/">View example <spanaria-hidden="true">→</span></a>
Copy file name to clipboardExpand all lines: showcase/gallery.json
+4-4Lines changed: 4 additions & 4 deletions
Original file line number
Diff line number
Diff line change
@@ -188,8 +188,8 @@
188
188
{
189
189
"name": "hitching-post",
190
190
"dir": "showcase/hitching-post",
191
-
"teaches": "A procedural hitching post through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.",
192
-
"witnessesFix": "Recomputed: 848 tris, two materials with 262 metal faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.460×0.194×1.260 m, LOD ratios in band (5.2 COLLAPSE more aggressive on LOD2), convex collider 144 tris, non-empty glTF. --skip-decimate exits 9 on the LOD1 ratio budget.",
191
+
"teaches": "A procedural hitching post (corner-aligned cap, stub-and-tenon arm, collar shoe, eye-threaded rings) through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.",
192
+
"witnessesFix": "Recomputed: 1598 tris, two materials with 269 wood and 532 metal faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.460×0.191×1.258 m, zmin 0, hygiene 0, wood-metal BVH gap 0.45 mm, LOD ratios in band, convex collider 78 tris, non-empty glTF. --skip-decimate exits 9 on LOD1; --lift-z exits 16 on grounded zmin.",
"teaches": "A procedural bound hay bale with a bevelled loaf, end nap, and two sisal twine belts through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.",
312
-
"witnessesFix": "Recomputed: 252 tris, two materials with 66 hay and 60 twine faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.916×0.520×0.401 m, LOD ratios in band (5.2 COLLAPSE more aggressive), convex collider 68 tris, non-empty glTF. --skip-decimate exits 9 on the LOD1 ratio budget.",
311
+
"teaches": "A procedural bound hay bale with a cinched pillow loaf, end nap, and two sisal twine belts through UVs, bake, LOD, collider, and Unity glTF, asserting recomputed budgets rather than an API contract.",
312
+
"witnessesFix": "Recomputed: 852 tris, two materials with 294 hay and 132 twine faces, UVs in 0..1 with zero AABB overlap, outer AABB 0.920×0.517×0.426 m, zmin 0, hygiene 0, hay-twine BVH gap 0.07 mm, LOD ratios in band, convex collider 78 tris, non-empty glTF. --skip-decimate exits 9 on LOD1; --lift-z exits 16 on grounded zmin.",
0 commit comments