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package volt
import (
"slices"
"testing"
)
const TEST_ENTITY_NUMBER = 10000
func TestCreateWorld(t *testing.T) {
initialCapacity := 16
world := CreateWorld(initialCapacity)
if world == nil {
t.Errorf("CreateWorld() returned nil value")
return
}
if len(world.archetypes) != 1 || world.archetypes[0].Id != 0 {
t.Errorf("CreateWorld() did not generate default archetype")
}
}
func TestWorld_CreateEntity(t *testing.T) {
entities := make([]EntityId, TEST_ENTITY_NUMBER)
world := CreateWorld(1024)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity()
}
// Check if the entities all exist in the world
if len(world.entities) != TEST_ENTITY_NUMBER {
t.Errorf("Number of entities created invalid")
}
}
func TestCreateEntityWithComponents2(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
entityId, err := CreateEntityWithComponents2(world, testComponent1{}, testComponent2{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents3(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
entityId, err := CreateEntityWithComponents3(world, testComponent1{}, testComponent2{}, testComponent3{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents4(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
entityId, err := CreateEntityWithComponents4(world, testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents5(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
entityId, err := CreateEntityWithComponents5(world, testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents6(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
RegisterComponent[testComponent6](world, &ComponentConfig[testComponent6]{})
entityId, err := CreateEntityWithComponents6(world, testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{}, testComponent6{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
if component := GetComponent[testComponent6](world, entityId); component == nil {
t.Errorf("Could not find component testComponent6 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents7(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
RegisterComponent[testComponent6](world, &ComponentConfig[testComponent6]{})
RegisterComponent[testComponent7](world, &ComponentConfig[testComponent7]{})
entityId, err := CreateEntityWithComponents7(world, testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{}, testComponent6{}, testComponent7{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
if component := GetComponent[testComponent6](world, entityId); component == nil {
t.Errorf("Could not find component testComponent6 for entityId %d", entityId)
}
if component := GetComponent[testComponent7](world, entityId); component == nil {
t.Errorf("Could not find component testComponent7 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents8(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
RegisterComponent[testComponent6](world, &ComponentConfig[testComponent6]{})
RegisterComponent[testComponent7](world, &ComponentConfig[testComponent7]{})
RegisterComponent[testComponent8](world, &ComponentConfig[testComponent8]{})
entityId, err := CreateEntityWithComponents8(world, testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{}, testComponent6{}, testComponent7{}, testComponent8{})
if err != nil {
t.Errorf("%s", err.Error())
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
if component := GetComponent[testComponent6](world, entityId); component == nil {
t.Errorf("Could not find component testComponent6 for entityId %d", entityId)
}
if component := GetComponent[testComponent7](world, entityId); component == nil {
t.Errorf("Could not find component testComponent7 for entityId %d", entityId)
}
if component := GetComponent[testComponent8](world, entityId); component == nil {
t.Errorf("Could not find component testComponent8 for entityId %d", entityId)
}
}
func TestWorld_RemoveEntity(t *testing.T) {
entities := make([]EntityId, TEST_ENTITY_NUMBER)
world := CreateWorld(1024)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity()
}
// Remove first, last, and a middle one entity from the world
world.RemoveEntity(entities[0])
world.RemoveEntity(entities[TEST_ENTITY_NUMBER/2])
world.RemoveEntity(entities[TEST_ENTITY_NUMBER-1])
// Check if the entities are correctly removed of the world: their slots are back in the pool.
for _, i := range []int{0, TEST_ENTITY_NUMBER / 2, TEST_ENTITY_NUMBER - 1} {
if !slices.Contains(world.pool.free, entities[i].Index()) {
t.Errorf("Entity %d was not removed", entities[i])
}
}
}
func TestWorld_Count(t *testing.T) {
world := CreateWorld(1024)
if world.Count() != 0 {
t.Errorf("world.Count should return 0 if the world is empty, got %d", world.Count())
}
entities := make([]EntityId, TEST_ENTITY_NUMBER)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity()
}
if world.Count() != TEST_ENTITY_NUMBER {
t.Errorf("world.Count returned %d after inserting %d entities", world.Count(), TEST_ENTITY_NUMBER)
}
}
// TestEntityLiveness verifies that removed (and not-yet-recycled) entities are
// reported as non-existent, instead of returning stale component/tag data.
func TestEntityLiveness(t *testing.T) {
world := CreateWorld(16)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
e := world.CreateEntity()
if err := AddComponent[testComponent1](world, e, testComponent1{}); err != nil {
t.Fatalf("%s", err.Error())
}
if !world.Exists(e) {
t.Fatal("freshly created entity should exist")
}
world.RemoveEntity(e)
if world.Exists(e) {
t.Fatal("removed entity should not exist")
}
if world.HasComponents(e, testComponent1Id) {
t.Fatal("removed entity should not report owning a component")
}
if GetComponent[testComponent1](world, e) != nil {
t.Fatal("GetComponent through a dead handle should return nil")
}
if err := AddComponent[testComponent1](world, e, testComponent1{}); err == nil {
t.Fatal("AddComponent through a dead handle should return an error")
}
if err := RemoveComponent[testComponent1](world, e); err == nil {
t.Fatal("RemoveComponent through a dead handle should return an error")
}
// Never-created ids (within and beyond the preallocated capacity) don't exist.
if world.Exists(999) {
t.Fatal("never-created id should not exist")
}
// Double-remove must be a safe no-op.
world.RemoveEntity(e)
// The id can be recycled into a fresh, live entity.
e2 := world.CreateEntity()
if !world.Exists(e2) {
t.Fatal("recycled entity should exist")
}
}