Skip to content
This repository was archived by the owner on Jul 4, 2024. It is now read-only.
This repository was archived by the owner on Jul 4, 2024. It is now read-only.

bug:mouse wheel to zoom out in HeatmapSample #37

Description

I just found a bug. when zooming out in heatmatpsample.
`
private void OnTaskCompleted(RenderResult r, RenderTaskState state)
{
if (r != null && !state.IsCanceled)
{

            WriteableBitmap wr = new WriteableBitmap((int)r.Output.Width, (int)r.Output.Height, 96, 96, PixelFormats.Bgra32, null);// **bug here when zoom out**
            // Calculate the number of bytes per pixel. 
            int bytesPerPixel = (wr.Format.BitsPerPixel + 7) / 8;
            // Stride is bytes per pixel times the number of pixels.
            // Stride is the byte width of a single rectangle row.
            int stride = wr.PixelWidth * bytesPerPixel;
            wr.WritePixels(new Int32Rect(0, 0, wr.PixelWidth, wr.PixelHeight), r.Image, stride, 0);


            outputImage.Source = wr;
            Canvas.SetLeft(outputImage, r.Output.Left);
            Canvas.SetTop(outputImage, r.Output.Top);
            imageCartesianRect = r.Visible;
            imageSize = new Size(r.Output.Width, r.Output.Height);
            outputImage.RenderTransform = null;
        }

        RaiseTaskCompletion(state.Id);

        runningTasks.Remove(state);

        while (tasks.Count > 1)
        {
            long id = tasks.Dequeue();
            RaiseTaskCompletion(id);
        }
        if (tasks.Count > 0 && runningTasks.Count < maxTasks)
        {
            EnqueueTask(tasks.Dequeue());
        }

        InvalidateMeasure();
    }

`
捕获

if should be chang to following

` if (r != null && !state.IsCanceled)
{
int width = (int)r.Output.Width;
int heitht = (int)r.Output.Height;
if (width!=0&& heitht!=0)
{
WriteableBitmap wr = new WriteableBitmap(width, heitht, 96, 96, PixelFormats.Bgra32, null);
// Calculate the number of bytes per pixel.
int bytesPerPixel = (wr.Format.BitsPerPixel + 7) / 8;
// Stride is bytes per pixel times the number of pixels.
// Stride is the byte width of a single rectangle row.
int stride = wr.PixelWidth * bytesPerPixel;
wr.WritePixels(new Int32Rect(0, 0, wr.PixelWidth, wr.PixelHeight), r.Image, stride, 0);

            outputImage.Source = wr;
            Canvas.SetLeft(outputImage, r.Output.Left);
            Canvas.SetTop(outputImage, r.Output.Top);
            imageCartesianRect = r.Visible;
            imageSize = new Size(r.Output.Width, r.Output.Height);
            outputImage.RenderTransform = null;
            }
        }

`

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions