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Improve Rock Paper Scissors input handling and game logic #45

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@Abobakr-number-one-AI

I made some improvements to the Rock Paper Scissors game and wanted to share my approach.

One of the changes I made was adding .strip() to the user input:

user_input = input("Type Rock/Paper/Scissors or Q to quit: ").lower().strip()

I also refactored the win conditions using lists and a loop, and added separate handling for wins, losses, and draws.

Here is the approach I came up with:

one_condition_user_win = ["rock", "paper", "scissors"]
two_condition_user_win = ["scissors", "rock", "paper"]

for i in range(len(options)):
    if user_input == one_condition_user_win[i] and computer_pick == two_condition_user_win[i]:
        user_wins += 1
        user_won = True
        break

if user_won:
    print("You won!")
elif user_input == computer_pick:
    print("You drew.")
else:
    print("You lost!")
    computer_wins += 1

I wanted to share this as a possible beginner-friendly way to organize the game logic.

code.py

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