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Companion repository for Roblox FastFlag Manager.

Overview

This repository does two things:

  1. It mirrors public Roblox FFlag offset endpoints and cross checks them against imtheo so FFM has a working fallback when a source is unreachable due to regional blocks, downtime, or TLS interception.
  2. It archives the source code of every public offset dumper we could find, so builds remain reproducible if an upstream repository disappears.

Endpoint mirrors under endpoints/<name>/ are refreshed every six hours. Dumper source snapshots under dumpers/<owner>__<repo>/snapshot/ refresh once a week. Everything runs on GitHub Actions.

Contribute

If you host a dumper, know one that is not listed, or want to share offsets you generated yourself, please open an issue on the main FFM repository:

Submissions are fetched, sanity checked against a minimum size and a valid namespace FFlagOffsets block, and then cross checked against imtheo. Anything that passes is added under endpoints/ here and picked up by FFM's fallback chain on the next release. Contributors are credited in the folder README on request.

Endpoints

Each folder contains the mirrored HPP (plus .json if the upstream ships one) and a meta.json describing the last fetch and the imtheo cross check.

Source URL Format Folder Consumed by FFM
imtheo (stable) https://offsets.imtheo.lol/FFlags.hpp A endpoints/imtheo/ Tier 2
imtheo (dev) https://dev.imtheo.lol/Offsets/FFlags.hpp A endpoints/imtheo-dev/ reserve
workers.dev https://offsets.ntgetwritewatch.workers.dev/FFlags.hpp B endpoints/workers-dev/ Tier 4
NtReadVirtualMemory https://raw.githubusercontent.com/NtReadVirtualMemory/Roblox-Offsets-Website/main/FFlags.hpp B endpoints/ntreadvirtualmemory/ Tier 4
souloveryall https://raw.githubusercontent.com/souloveryall/offsets.hpp/main/Offsets.hpp B endpoints/souloveryall/ Tier 4

Dumper repositories

Weekly source snapshots land under dumpers/<owner>__<repo>/snapshot/.

Repository Language Folder
pizzaboxer/rbxfflagdumper C# / .NET dumpers/pizzaboxer__rbxfflagdumper/
Windows81/Roblox-FFlag-Dumper C# / .NET dumpers/Windows81__Roblox-FFlag-Dumper/
nopjo/roblox-dumper C++ dumpers/nopjo__roblox-dumper/
henrick001/External-Dumper C++ dumpers/henrick001__External-Dumper/
Lonegwadiwaitor/roblox-offset-dumper C++ dumpers/Lonegwadiwaitor__roblox-offset-dumper/
NtReadVirtualMemory/Roblox-Offsets-Website Web dumpers/NtReadVirtualMemory__Roblox-Offsets-Website/

Additional information

Formats

Format A places the flag table inside a nested namespace FFlagList { ... } block within namespace FFlagOffsets. Format B keeps every entry directly inside namespace FFlagOffsets with no nesting. FFM's parser accepts either.

Update cadence

Endpoints are fetched on a 17 */6 * * * cron. Dumper source snapshots run weekly on 0 5 * * 0. Both can be triggered manually with gh workflow run mirror-all.yml -R 4anti/Roblox-Offsets-ALL. Every commit is made by github-actions[bot], which is why the Verified badge is signed server side.

Sanity gate

For every fetch:

  • the response must contain namespace FFlagOffsets
  • the response must contain at least 500 uintptr_t declarations
  • for sources that also expose a .json, the JSON must parse and its Total Offsets value must be at least 500

If any check fails the previous good copy is retained, so a folder never regresses to a broken snapshot.

Cross check against imtheo

After each fetch cycle the workflow parses every folder's HPP and compares it against endpoints/imtheo/FFlags.hpp using the same struct-stripping logic FFM uses in offset_loader._extract_struct_offsets. Every folder's meta.json gets:

  • verified: true, false, or null
  • verification_reason: one of source_of_truth, matches_imtheo, version_skew, struct_offset_mismatch, insufficient_overlap, imtheo_baseline_missing, quorum_disagreement, rva_mismatch_rate_<N>pct
  • verification_report: supporting evidence such as intersection size, version strings, and a few sample mismatches

FFM's _mirror_meta_verified gate only consumes a body when the sibling meta.json reports verified: true. Anything else cascades silently to the next tier.

Quorum override

If three or more non-imtheo folders come back with verified: false in the same run, imtheo itself is likely the outlier. The workflow sets endpoints/imtheo/meta.json.verified to null with verification_reason: quorum_disagreement and appends verification_alert: imtheo_may_be_wrong to the commit body. Commits continue to land so the situation stays visible for review.

Manual override

Setting FFM_TRUST_MIRROR=1 in the FFM process environment bypasses _mirror_meta_verified for the current session. This is useful when the mirror is known to be safe but the baseline is temporarily missing. The value is not persisted.

meta.json

{
  "source_url":       str,
  "fetched_at":       str,        # ISO-8601 UTC
  "roblox_version":   str|null,   # first `version-<hex>` match in the HPP
  "flag_count":       int,        # count of `uintptr_t` declarations
  "sanity_passed":    bool,       # >=500 flags AND `namespace FFlagOffsets`
  "verified":         bool|null,
  "verification_reason": str,
  "verification_report": {
    "intersection_size":         int|null,
    "imtheo_version":            str|null,
    "folder_version":            str|null,
    "mismatched_struct_offsets": object|null,
    "rva_mismatch_rate":         float|null,
    "samples":                   list|null
  }
}

Licensing

Files that belong to this repository (README, workflows, folder layout) are licensed under PolyForm Noncommercial 1.0.0. Snapshotted dumper trees under dumpers/<owner>__<repo>/snapshot/ remain governed by their upstream licenses. The SPDX identifier for each snapshot is listed in the folder's README. Snapshots are skipped when the upstream license prohibits redistribution, and the folder README says so.

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Roblox Offsets (ALL) - archive of known FFlag offset & dumpers

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