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Andrei Nicu edited this page May 7, 2026 · 2 revisions

World Forge Pipeline: The Lucifer Case Study

Welcome to the World Forge Wiki. This guide provides a deep-dive look at exactly how the agentic pipeline processes a World Seed from raw concept to a fully functional SillyTavern JSON package.

We will follow the Lucifer project—a four-act supernatural grimdark romance—as it moves through the pipeline. By examining the logs generated in Samples/Drafts and Samples/Export, you will see exactly what decisions the agents made, how they corrected errors, and how the final chat preset was engineered.

Table of Contents

  1. 00 Pipeline Overview - How the pipeline works and how to launch it.
  2. 01 Phase 1: The Refiner - Digesting the World Seed into a Master Design.
  3. 02 Phase 2: The Architect - Drafting the lorebooks, character cards, and intimacy registers.
  4. 03 Phase 3: The Editor & Auditors - Testing the world through simulated roleplay to enforce voice and psychological realism.
  5. 04 Phase 4: The Compiler - Translating Markdown into JSON and resolving position logic conflicts.
  6. 05 Phase 5: The Prompt Engineer - The final audit, resolving behavioral drift conflicts, and generating the Chat Preset.

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