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Add undead wood variants to log tags - #1293

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rubensworks merged 1 commit into
master-1.20-ltsfrom
fix-undead-wood-log-tags-1.20
Oct 24, 2026
Merged

rubensworks merged 1 commit into
master-1.20-ltsfrom
fix-undead-wood-log-tags-1.20

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Closes #1290 for 1.20.1 (same change as #1291 on master-26-lts).

minecraft:logs and minecraft:logs_that_burn (block and item) only listed undead_log and undead_log_stripped, so undead_wood and undead_wood_stripped were missing. These four tag files now reference #evilcraft:undead_logs (which already contains all four variants), the same way vanilla uses its per-wood tags. All four blocks are already flammable.

Tests

  • ./gradlew build passes (no game tests on 1.20).

Generated by Claude Code

The minecraft:logs and minecraft:logs_that_burn tags (and c:logs_that_burn
where present) did not list undead_wood and undead_wood_stripped. Reference
#evilcraft:undead_logs instead, like vanilla does with its per-wood tags.

Closes #1290

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DhnEiNFxiktTnNVVjBJkAi
@rubensworks
rubensworks merged commit 28c380d into master-1.20-lts Oct 24, 2026
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rubensworks deleted the fix-undead-wood-log-tags-1.20 branch October 24, 2026 15:20
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