Dealing with scenes and asset references inside the timeline is demonstrating to be an architectural mistake. By checking on other projects, we could see that timelines usually are divided by tracks and clips.
https://shotstack.io/docs/guide/getting-started/core-concepts/
https://opentimelineio.readthedocs.io/en/stable/tutorials/architecture.html
Dealing with scenes and asset references inside the timeline is demonstrating to be an architectural mistake. By checking on other projects, we could see that timelines usually are divided by tracks and clips.
https://shotstack.io/docs/guide/getting-started/core-concepts/
https://opentimelineio.readthedocs.io/en/stable/tutorials/architecture.html