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dx12 : added hl_blocking on pso and shader compilation
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#1619:
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00809be
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added stack probe to fix profiler access violation
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profiler fix for threads concurrency
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[hlc] win return copied stack str bytes (#991)
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use stack walk for call stack capture (for not windows)
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[hlc] win return copied stack str bytes
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github_actions in /. - Update #1594975207
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[jit] Win64: reserve shadow space for calls that never return
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AArch64 backend for the IR-based JIT
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AArch64 backend for the IR-based JIT
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DirectX: add support for NO_ACTIVATE flag, to prevent window from gra…
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DirectX: add support for NO_ACTIVATE flag
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DX11 : Fixed vsync on Windows.
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github_actions in /. - Update #1585222805
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Fix building socket code on NetBSD and OpenBSD
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Recognize the individual BSDs as well
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[cmake] Replace harccoded dl with CMAKE_DL_LIBS
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[mysql] Remove hardcoded lists of OSes
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use stack pointer walk for more accurate profiling (prevent false pos…
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#1603:
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hl.h: fix debug_break order
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Makefile: force regen .o when hl.h changes (#982)
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Makefile: force regen .o when hl.h changes
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github_actions in /. - Update #1575224603
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[dx] Added more window icon management functions (#981)
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always tryacquire a mutex before acquiring it, saving enter-leave blo…
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