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Red Alert 3 Custom Maps

Four community maps for Command & Conquer: Red Alert 3 — vanilla PC, patch 1.12, by Lightkeeper01. Each map installs independently and uses the original game's factions. No additional mod is required.

New: Three Kingdoms — Mandate 219 v0.2. Fight as Wei, Shu and Wu across mountain passes, Jingzhou and the Yangtze. This update deepens the river and strengthens the Wei–Shu mountain barriers. Revised naval movement still needs in-game playtesting.

Choose a map

Download a Player ZIP to play. Source bundles are for map makers.

Map and guide Play style Player download Validation status
Three Kingdoms: Mandate 219 v0.2 760 × 760; six players; fixed 2v2v2; mountain passes, river warfare, supply links and relay rewards Player ZIP Experimental terrain revision; v0.1 reported playable, v0.2 engine navigation pending
Black Tide: Salvage Wars v1.0 600 × 600; six island starts; raid squads, rotating contracts and random salvage Player ZIP Experimental; automated checks passed, engine playtest pending
Strait Storm: Wild Supplies v1.2 760 × 760; large archipelago; 15 supply sites and capturable facilities Player ZIP Experimental; legacy Chinese captions may display incorrectly
Strait Reunification v0.9.2 Original six-player fictional strait battlefield; conventional skirmish Player ZIP Author-reported playable

All releases and source downloads · What changed · Machine-readable catalog

Install and start

  1. Extract the entire Player ZIP, then run Install-Map.cmd or follow the manual installation guide.
  2. Restart Red Alert 3 and begin a new skirmish. Old matches or saves can retain the old terrain.
  3. For Three Kingdoms, assign seats 1+2 to Wei, 3+4 to Shu, and 5+6 to Wu, with a different team number for each pair. Set starting positions manually.

All four maps can coexist. Use identical map versions on every multiplayer machine. The game is not included; these maps are not for Red Alert 2, Uprising or other C&C titles.

Three Kingdoms terrain-derived strategic atlas

Terrain-derived planning illustration, not an in-game screenshot.

Find what you need

Location Contents
maps/ One directory per map: English guide, available preview images and validation evidence
docs/INSTALL.md Installation, updating and troubleshooting
docs/DEVELOPMENT.md Source bundles, checksums and the scope of development checks
CHANGELOG.md Collection changes and per-release notes
licenses/ Original EA and OpenSAGE license notices; credits
GitHub Releases Versioned player ZIPs, reproducible source bundles and SHA-256 checksums

Archives are distributed through Releases, keeping the repository focused on browsable guides and evidence. Code → Download ZIP and GitHub's automatic Source code archives are not the playable map packages. The original collection release remains available.

Feedback

Report a bug or balance issue. Include the map version, RA3 patch, faction, starting seat, team settings and reproduction steps. For blocked movement, include the unit type and location; a screenshot or replay helps.

Automated checks and successful file installation do not prove engine pathfinding, multiplayer synchronization or competitive balance. Each map's guide describes its actual testing status.

Unofficial community project, not affiliated with or endorsed by EA. Credits and license details.

About

Four vanilla Red Alert 3 maps: Three Kingdoms, Black Tide and the Strait collection. English guides, player downloads and reproducible sources.

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