About me / Ras El Hanout DZ / Projects / Tools / Contact
I'm a developer from Aflou, Laghouat, Algeria. I learned through my own projects, starting with Java and Minecraft plugins. I wanted to understand how a command, an event or a small change in the code could change what happened inside a game. That curiosity is still what keeps me interested.
These days, most of my work is around CS2, C# and CounterStrikeSharp. I run Ras El Hanout DZ and work on the plugins, web panels and server tools around the community. Some days that means adding a gameplay feature. Other days it means tracing a permission issue, fixing saved player data or getting a web page and a plugin to agree.
I like projects where I can see how people use what I've made. Player progression, game economies, cosmetics and practical admin tools are the things I keep coming back to. I also enjoy the smaller fixes: a menu that makes sense, a setting that survives a map change, or a feature that quietly does its job.
The Algerian CS2 community I run and build for.
This is where much of my work comes together. I develop my own tools, adapt existing plugins and connect gameplay features to the systems around them. The interesting part is making those pieces work together for the people playing and the admins looking after the server.
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Cartel progression, player loadouts, graffiti, VIP integration and gameplay balancing. |
Player panels, website selectors, reports, permissions and administrator workflows. |
Linux services, MariaDB, backups, configuration and compatibility after updates. |
Join us on Discord / connect 2.27.234.85:27015
Two parts of the community server that you can read, build and try yourself.
The drawings above illustrate the features. They are not game screenshots.
Minecraft was my starting point. Working with Java and Spigot introduced me to commands, event listeners and the systems behind a multiplayer server. Nexus, a faction project, gave me room to explore economies and player progression. Those interests carried over into my CS2 work.
With Dart and Flutter, I worked on an offline app for managing gaming lounge sessions: timers, match counters and session history. It is a different kind of project from a game plugin, but the appeal is similar: making a tool useful to the person who has to use it every day.
- Player experience. Clear controls, readable menus and features that fit the game.
- Keeping progress. Saved choices and permissions should still make sense after a reconnect or a map change.
- Balance. More effects and more features do not automatically make a server more enjoyable.
- Maintenance. Testing, backups and a way to recover belong in the work too.
For Ras El Hanout DZ, join the Discord community. You'll also find me on Steam as MaximusRh.
For a project question, email aouiff123@gmail.com. If something in a public plugin is broken, an issue in its repository with steps to reproduce it is useful.
Obaida / Maximus / Aflou, Algeria


