Skip to content

Change LivingEntity#get/setHandInUse to get/setActiveHand for more consistency - #216

Merged
SpaceWalkerRS merged 1 commit into
OrnitheMC:gen2from
Abelkrijgtalles:gen2
Aug 7, 2026
Merged

Change LivingEntity#get/setHandInUse to get/setActiveHand for more consistency#216
SpaceWalkerRS merged 1 commit into
OrnitheMC:gen2from
Abelkrijgtalles:gen2

Conversation

@Abelkrijgtalles

@Abelkrijgtalles Abelkrijgtalles commented Aug 6, 2026

Copy link
Copy Markdown
Contributor

Hi, this is my first mappings pull request, so I hope I did everything right.

Using 1.12, in LocalClientPlayerEntity I noticed that the getters and setters for activeHand were called get/setHandInUse (overwritten from LivingEntity). I changed it to get/setActiveHand for more consistency

@Abelkrijgtalles Abelkrijgtalles changed the title Change get/setHandInUse to get/setActiveHand for more consistency Change LivingEntity#get/setHandInUse to get/setActiveHand for more consistency Aug 6, 2026

@SpaceWalkerRS SpaceWalkerRS left a comment

Copy link
Copy Markdown
Member

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

looks good, thanks for the PR!

@SpaceWalkerRS
SpaceWalkerRS merged commit 4252a0e into OrnitheMC:gen2 Aug 7, 2026
25 of 50 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants