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Pull requests: Phobos-developers/Phobos
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Remove the restriction that prohibits InfantryTypes from using the InitialPayload logic
Interaction
Something related to interaction with other extension, program etc.
⚙️T1
T1 maintainer review is sufficient
Tested
#2316
opened Jul 29, 2026 by
DeathFishAtEase
Collaborator
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Weekly Regular Documentation Revisions 07.27-08.02 - develop
No Documentation Needed
No documentation needed whatsoever
No test needed
This PR is simple enough, or changes no in-game logic, so no in-game testing is required.
#2309
opened Jul 26, 2026 by
DeathFishAtEase
Collaborator
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New Feature: Support Convert to another type.
Needs testing
⚙️T1
T1 maintainer review is sufficient
#2294
opened Jul 18, 2026 by
frg2089
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Documentation Revisions - release v0.4.0.3
No Documentation Needed
No documentation needed whatsoever
No test needed
This PR is simple enough, or changes no in-game logic, so no in-game testing is required.
#2277
opened Jun 30, 2026 by
DeathFishAtEase
Collaborator
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AutoDeath based on player power status and player credits
Needs testing
⚙️T1
T1 maintainer review is sufficient
#2276
opened Jun 28, 2026 by
Flactine
Contributor
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Add Passengers/Occupants Cameo Display
Needs testing
❓New feature
⚙️T1
T1 maintainer review is sufficient
#2272
opened Jun 27, 2026 by
CZHczhABCZ
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Customize the images for building sell and undeploy
⚙️T1
T1 maintainer review is sufficient
❓Unhardcoding / Customization
Make something more tweakable
#2271
opened Jun 27, 2026 by
DeathFishAtEase
Collaborator
•
Draft
Dropship Loadout remake
❓New feature
⚙️T2
T2 maintainer review is sufficient
#2270
opened Jun 25, 2026 by
FS-21
Contributor
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Port Vector effect system from KratosAI to PhobosAI
Needs testing
⚙️T2
T2 maintainer review is sufficient
#2265
opened Jun 22, 2026 by
KenosisM
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Allow weapon range modifiers to apply on ProjectileRange
Needs improvement
Needs testing
#2230
opened May 28, 2026 by
Starkku
Contributor
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[Minor] WeaponRange.Maximum/Minimum
Minor
Minor feature and/or fix, not a lot of changes or they are not significant
Needs testing
⚙️T1
T1 maintainer review is sufficient
#2227
opened May 26, 2026 by
Coronia
Contributor
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[docs] migrate to vitepress
❓Infrastructure
Related to docs, build system, CI/CD etc.
Needs discussion
#2221
opened May 22, 2026 by
Belonit
Member
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Radar / Power Outage warhead
Needs improvement
❓New feature
⚙️T1
T1 maintainer review is sufficient
Tested
#2205
opened May 9, 2026 by
WingHwy
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Berzerk / Psychedelic duration stacking customization
Needs testing
⚙️T1
T1 maintainer review is sufficient
❓Unhardcoding / Customization
Make something more tweakable
#2191
opened May 3, 2026 by
Starkku
Contributor
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Fix infantry with Engineer=yes ignores cell occupier in AreaGuard, Parol and Guard mission
Bugfix
This is a bugfix that does not need documentation beyond mention in changelog
Needs testing
⚙️T1
T1 maintainer review is sufficient
❓Vanilla bug
Vanilla game bugs that are requested to be fixed
#2186
opened Apr 30, 2026 by
TaranDahl
Contributor
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Knock-up, Traction, and forced displacement locomotor
Needs testing
❓New feature
⚙️T2
T2 maintainer review is sufficient
#2179
opened Apr 24, 2026 by
TaranDahl
Contributor
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Additional AITriggerType conditions (# of Tech Buildings / Bridge Repair Huts)
Needs testing
❓New feature
⚙️T2
T2 maintainer review is sufficient
#2119
opened Feb 24, 2026 by
Starkku
Contributor
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Updated in the last three days: updated:>2026-07-25.