I build tools that sit at the edge of games and infrastructure β server managers, control panels, mods, and the automation that glues them together. Most of what's here started as "I needed this for my own server" and turned into something worth sharing.
π§βπ» currently_building:
- "Project Demon Eye β Warhammer 40k Astartes AR HUD system"
- "exaroton-mcp-server β let LLM agents control Minecraft servers"
- "RPG Framework β Nuxt/Vue front-end + C#/Node backends"
π€ open_to:
- "Game server tooling & automation"
- "Creative Minecraft mods"
- "React / Nuxt web applications"
π§ seeking_advice_on:
- "Game performance optimization"
- "NeoForge & Minestom server-side logic"
π± currently_learning:
- "C++"
- "Lua scripting"
- "Advanced React / Vue patterns"
π¬ ask_me_about:
- "Node.js & MCP servers"
- "Minecraft / DayZ / Assetto Corsa server tooling"
- "Server architecture & Discord bots"
β‘ fun_fact: "Built a Discord control panel for Minecraft servers β just for fun πΊ"| Project | What it does |
|---|---|
| π― project-demon-eye | Warhammer 40k Astartes AR HUD system (C#) |
| π€ exaroton-mcp-server | MCP server letting AI agents manage Minecraft servers |
| βοΈ rpg-framework-nuxt | Nuxt/Vue front-end for a custom RPG framework |
| π§ dayz-server-mod-manager | Mod manager for DayZ standalone servers (C#) |
| βοΈ CustomRPG | Minestom-based custom RPG Minecraft server |
| π οΈ Millenium-steamtools-ryuu | Steam tooling plugin (Lua) |



