Skip to content

Latest commit

 

History

41 Commits

Folders and files

Repository files navigation

Sanctum 2 Ultra Graphics

Using a display resolution of at least 1440p is recommended

For 1080p display users: Downscaling

Sample Images

Sample Image

Sample Image

Sample Image

Sample Image

Sample Image

Sample Image

Sample Image

Changes

Increased Performance

  • Removed 60 FPS framerate cap

Improved Textures

  • Changed to aniso texture filtering for smoother MipMap transitions
  • Improved texture streaming

More Detail

  • Increased LOD to 2000 (Max detail for the entire map)

Better Shadows

  • Higher shadow resolution
  • More accurate shadows

Lighting Improvements

  • Modified Lightmass.ini (Refer to this)
  • New Ambient Occlusion
  • New Bloom

Smoother Edges

  • Added FXAA, MFAA, MLAA and TRAA and removed the games default MSAA (Engine MSAA and TAA don't work well for this game)

Immersive Audio

  • Improved spatial audio
  • Increased audio quality

Miscellaneous

  • Changed sprint controls to HOLD
  • Improved server performance
  • Fixed most z-fighting occurences

Installation

1. Click

the Code Button

2. Pick

the Download Zip option

3. Backup

Back up your game files

4. Replace

Replace the "Config" folder in ".../SteamLibrary/steamapps/common/Sanctum2/Engine" with the "Engine/Config" folder from the zip file
Replace the "Config" folder in ".../SteamLibrary/steamapps/common/Sanctum2/SanctumGame" with the "SanctumGame/Config" folder from the zip file

5. Nvidia Control Panel Settings

Image1

Image2

6. Reshade

  1. Install Reshade
  2. Run Reshade_Setup.exe
  3. Select Sanctum 2
  4. Select DirectX9
  5. Click next until the setup is finished (If you are using the preset these options don't matter)
  6. Copy the files from the "Reshade" folder from the zip file into ".../SteamLibrary/steamapps/common/Sanctum2/Binaries/Win32"

Image2

  1. Launch Sanctum 2
  2. Wait for the shaders to load
  3. Select the correct Depth Buffer (Refer to this)

Contributors

Languages