Using a display resolution of at least 1440p is recommended
For 1080p display users: Downscaling
- Removed 60 FPS framerate cap
- Changed to aniso texture filtering for smoother MipMap transitions
- Improved texture streaming
- Increased LOD to 2000 (Max detail for the entire map)
- Higher shadow resolution
- More accurate shadows
- Modified Lightmass.ini (Refer to this)
- New Ambient Occlusion
- New Bloom
- Added FXAA, MFAA, MLAA and TRAA and removed the games default MSAA (Engine MSAA and TAA don't work well for this game)
- Improved spatial audio
- Increased audio quality
- Changed sprint controls to HOLD
- Improved server performance
- Fixed most z-fighting occurences
Back up your game files
| Replace the "Config" folder in ".../SteamLibrary/steamapps/common/Sanctum2/Engine" with the "Engine/Config" folder from the zip file |
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| Replace the "Config" folder in ".../SteamLibrary/steamapps/common/Sanctum2/SanctumGame" with the "SanctumGame/Config" folder from the zip file |
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- Install Reshade
- Run Reshade_Setup.exe
- Select Sanctum 2
- Select DirectX9
- Click next until the setup is finished (If you are using the preset these options don't matter)
- Copy the files from the "Reshade" folder from the zip file into ".../SteamLibrary/steamapps/common/Sanctum2/Binaries/Win32"
- Launch Sanctum 2
- Wait for the shaders to load
- Select the correct Depth Buffer (Refer to this)













