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Pulsar

A plugin and mod loader for Space Engineers.
This is a hard fork of the discontinued PluginLoader.

Installation

Pulsar is portable: simply download the latest release into a folder of choice.
This folder must not contain important data; It will be cleaned during a Pulsar update!
If you are building from source, the deployment targets will copy all files to their required location.
A windows-only installer exists which can do all the work (including Steam configuration) for you.

Executables

Legacy runs Space Engineers 1 on .NET Framework
Interim runs Space Engineers 1 on .NET 10 (via dotnet-compat)
Modern runs Space Engineers 2 on .NET 10

Usage

Run the appropriate executable for your game and runtime.
You can pass -h for a list of command line arguments.
Linux builds run Space Engineers natively (without Wine) using linux-compat and linux-compat2.

Steam

The Space Engineers launch options may be modified so Steam starts Pulsar automatically.
Replace [PulsarPath] with a path to the desired Pulsar executable.
Replace [Args] with the desired Pulsar arguments (leave blank for default).
For Windows and Linux: [PulsarPath] %command% [Args]
For Proton: bash -c 'exec "${@:0:$#}" [PulsarPath] "${@:$#}" [Args]' %command%
Starting Space Engineers from Steam will now open Pulsar as well!

Plugins

Pulsar officially endorses the PluginHub for high-quality vetted plugins.
Further sources may be added in-game but make sure you fully understand the risks.

Development

Fill in the required paths in Directory.Build.props.
You must use dotnet build due to a Microsoft bug.

Contact

We have an active Discord for updates and developer information.
We prefer Discord over GitHub for support-related queries.
Pull requests are welcome but ask before committing to one.

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Plugin and Mod loader for Space Engineers

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