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VibeCodders
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Refactor image processing utilities and enhance UI styles
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#112:
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Refactor tool session views by consolidating code-behind files into a…
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#111:
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Fix flaky CI tests: poll instead of fixed sleeps for debounced previews
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#110:
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Fix CI: install .NET 9 SDK for the Release workflow
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#109:
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Debounce tool-session previews off the UI thread and harden model dow…
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feat: migrate to .NET 9 and enhance performance with SIMD optimizations
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#107:
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feat: enhance image processing performance with parallel strategies a…
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#106:
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feat: refactor image processing methods and add unit tests for AutoWh…
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#105:
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refactor: extract shared FullResRunner for the full-res apply/export …
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feat: enhance bitmap handling with new preview and result bitmap meth…
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feat: implement ModelManager for shared ONNX/SAM model orchestration …
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Refactor tests by removing unused fake services and consolidating tes…
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fix: restore working GitHub release step in CI workflow
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#100:
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fix: Wire real stroke handlers for Dodge/Burn, Hue/Sat, Noise and Red…
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#99:
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feat: Implement IBrushStrokeSession interface for brush-based tools a…
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feat: Refactor tool session views to inherit from BrushStrokeSessionV…
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feat: Add new image processing tools: Thermal, Oil Paint, and Halfton…
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Refactor tool session views to use ToolSessionHeader component
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fix: update release workflow to build before testing and enhance GitH…
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Add new editing tools: Hue/Saturation, Noise, Dodge/Burn, Clone Stamp…
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feat: add Lasso Select freehand selection tool
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#92:
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Implement GIMP-style tool selection in StrategyToolbar and refactor D…
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Refactor image processing services to utilize new Mat extension metho…
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feat: implement GeometryHelper for rectangle clamping and refactor to…
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feat: implement BrushStrokeController for freehand brush strokes and …
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