Remake of the Amstrad classic - Oh Mummy
Wikipedia - https://en.wikipedia.org/wiki/Oh_Mummy
The object of the game is to unveil all of the treasure within each level (or pyramid) of the game whilst avoiding the mummies. Each level consists of a two-dimensional board. In contrast with Pac-Man as the player's character walks around footprints are left behind. By surrounding an area of the maze with footprints its content is revealed, which is either a scroll, a mummy, a key, a tomb or nothing at all. In order to complete a level it is necessary to unveil the key and a tombstone. The scroll enables the player to kill/eat one mummy on the level. If a mummy is unveiled it follows the player to the next level. The difficulty and speed of the game increases as the player progresses through the levels.
The game is primarily for one player but has a limited multiplayer mode in which players can alternate taking a turn to play each level. Whilst, even at the time, it was considered simple in terms of gameplay, graphics and sound it was for many people one of the better and more addictive early offerings for the Amstrad.
The music played during gameplay is based on the children's song The Streets of Cairo, or the Poor Little Country Maid.
- sound effects
- player footsteps
- mummy reveal
- tomb reveal
- key reveal
- scroll reveal
- score
- finish level
- game over
- 'dashboard' to display score, lives, etc.
- start splash screen
- menu screen
- background story
- options menu
- high-score table
- credits
- game over screen
- key objects
- scroll object
- tomb object
- more levels
- object reveal
- refactor