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Global variables & checks #184

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Hey, I think it would be pretty cool if you added global variables

  1. I have searched and no similar issues appeared
  2. This would work pretty simple-ish, rules define a variable and if a rule checks for a variable that doesn't exist yet, it counts as 0. This would be in front of the first bracket as a condition like in win cons. About the other part, it is even simpler. It would check for a condition like win cons section.
  3. Would be great for keeping track of health or keys imo.
  4. Example:
    RedKey = 1 [> Player | RedLock] -> [> Player | ]
    Or
    No badguy [> Player | SuperStrawberry] -> [> Player | ]
    You could even add persistent variables but that'd be harder methink

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