Skip to content

Latest commit

 

History

43 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

EQClassic source code from January 1st, 2010 - For EverQuest Trilogy (big box)

Online Documention: http://erfg12.github.io/EQClassic/

Support

Known Issues

  • NPCs will not spawn without the map files being present in the /maps/maps folder.
  • NPCs will not roam unless specified in the database their roam range, and nodes placed in game.
  • Players will have to use EQW.exe to connect. The patchme suffix will get you disconnected.

Screenshots

About

EQClassic source code from 2010. EverQuest Trilogy Server Emulator.

Resources

Stars

30 stars

Watchers

6 watching

Forks

Releases

Packages

Used by

Contributors

Languages