Skip to content
festivaldevPublic
forked from FICTURE7/uberstrok

About

UberStrike server emulator implementation

Resources

Stars

0 stars

Watchers

3 watching

Forks

 
 

Latest commit

 

History

177 Commits

Folders and files

Repository files navigation

UberStrok

An effort to write a shitty UberStrike back-end implementation intended for educational purposes.

Why

I've never written realtime servers for FPS before and to learn how to work with the Photon SDK. But mostly to be able to play this game again with some friends for the sake of nostalgia.

And because dropshot seem to be inactive, so I decided to continue on my own.

Setting Up

Check issue #9 & #13 for some instructions.

'Bugs'

Its not a bug, its a feature, but if you're not happy with it, you can still create a new issue about the feature, maybe I will polish it up. Or you could send a pull request with the polished feature.

If you managed to get it running even.

License

MIT License.

About

UberStrike server emulator implementation

Resources

Stars

0 stars

Watchers

3 watching

Forks

Releases

Packages

Contributors

Languages