Represents a data block of the graphics segmenet in a resource file.
namespace: RageLib.Resources
RageLib.Resources
IResourceBlock
IResourceGraphicsBlock
ResourceGraphicsBlock
TextureData_GTA5_pc
public class ResourceGraphicsBlock : IResourceGraphicsBlock
Length
Position
void Read(ResourceDataReader reader, params object[] parameters)
void Write(ResourceDataWriter writer, params object[] parameters)
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