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Interactive Default Garrisons Map for Hell Let Loose. Supports mobile and desktop.

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HLL Interactive Map for Default Garrisons

v1.1.0 — Updated for Hell Let Loose Update 21

A lightweight intel tool for Hell Let Loose offensive matches. It ships with an interactive garrison map that highlights every defender default spawn point on offensive maps so squad leads can plan their opening moves without guesswork.

Features

  • Interactive Map: Pan, zoom, and inspect high-resolution tactical maps with pinpoint precision.
  • Garrison Locations: Exact default garrison positions for every Offensive mode map layout.
  • Garrison Control Bar: Quickly cycle between garrisons with direct grid references (e.g., A1-5) and auto-zoom.
  • Strongpoint Overlay Toggle: Toggle strongpoint capture zones on or off.
  • Sector Grid Toggle: Toggle the map coordinate grid display on or off.
  • Radius Rings Toggle: Toggle the 15m and 50m proximity rings on or off.
  • Faction Filters: Toggle between All, Axis, or Allies to declutter the tactical view.
  • Distance Scale Bar: Dynamic ruler to accurately estimate distances in meters.
  • Map Search: Search bar to jump directly to any map.
  • Mobile Ready: Touch-optimized for seamless use on phones and tablets.

Installation & Local Usage

Option 1: Live Web Access (Recommended)

No installation required. Open HLL Default Garrisons in any browser.

Option 2: Local Development

  1. Clone or download this repository.
  2. Open index.html in any modern web browser.

Usage

  1. Select Map: Choose your map from the selector
  2. Navigate Garrisons: Use left/right arrows to cycle through garrisons
  3. Filter Faction: Toggle between All, Axis, or Allies to declutter the view
  4. View Intel: Check proximity rings (15m locked, 50m warning) around each garrison
  5. Read Grid: View grid reference (e.g., A1-5) for tactical planning

Map Controls

Desktop

  • Left Click: Select garrison.
  • Click & Drag: Pan the map.
  • Mouse Wheel: Zoom in/out.
  • Hover: View garrison details and grid reference.

Mobile

  • One Finger Drag: Pan the map.
  • Tap Garrison: Select and view details.
  • Pinch: Zoom in/out.

Supported Maps

  • Carentan
  • Driel
  • El Alamein
  • Elsenborn Ridge
  • Foy
  • Hill 400
  • Hurtgen Forest
  • Juno Beach
  • Kharkov
  • Kursk
  • Mortain
  • Omaha Beach
  • Purple Heart Lane
  • Remagen
  • Sainte-Marie-du-Mont
  • Sainte-Mère-Église
  • Smolensk
  • Stalingrad
  • Tobruk
  • Utah Beach

Browser Support

  • Chrome/Chromium 80+
  • Firefox 75+
  • Safari 13+
  • Edge 80+

Disclaimer & Copyright

This project is a community-made tool and is not affiliated with, endorsed by, or sponsored by Team17, Cover 6 Studios, or Black Matter.

Hell Let Loose content and materials are trademarks and copyrights of their respective owners.

  • Game Assets: All game images (maps, garrison icons) are the property of the Hell Let Loose developers and publishers. They are used here for non-commercial, educational, and informational purposes.

License

The source code (HTML, CSS, JavaScript) of this project is licensed under the MIT License.

Note: The game assets (images located in the /images folder) are excluded from this license and remain the intellectual property of their respective owners.


Version History

[1.1.0] - 2026-09-23

Removed

  • Cleaned up redundant comments across index.html, css/style.css, js/script.js, and js/maps.js

[1.0.9] - 2026-09-23

Changed

  • Updated game version compatibility to Hell Let Loose Update 21
  • Game version link now points to the new Update 21 changelog
  • Bumped Service Worker cache version to force refresh for returning visitors

[1.0.8] - 2026-09-16

Added

  • Added SEO meta description, Open Graph, Twitter card, and Schema.org WebSite metadata for proper Google Search listing and site name branding.
  • Added high-resolution 192x192 and 512x512 icon definitions for search engines and mobile devices.
  • Added Carentan preview thumbnail for Google Search and social sharing.

[1.0.7] - 2026-06-14

Added

  • Added Ko-fi support button

[1.0.6] - 2026-06-07

Updated

  • Aligned PWA naming, browser titles, and installed-app metadata.
  • Updated the service worker for safer caching and offline support.
  • Polished the header links, labels, and subtitle styling.

[1.0.5] - 2026-06-03

Updated

  • Added Juno Beach default garrison positions for both Canada and Germany offensive layouts.
  • Updated supported Hell Let Loose game version to Update 20.

[1.0.4] - 2026-03-31

Fixed

  • Garrison zoom coordinate calculation (captures fitScale at animation start, uses mapContainer for center)
  • Zoom out logic now validates saved pre-zoom to prevent accidental zoom-in
  • Zoom state auto-resets when manual zoom moves away from MAX_ZOOM
  • Saved pre-zoom validation with 3.0x fallback for edge cases

Improved

  • Stronger haptic feedback (50ms) on garrison zoom, arrows, strongpoints, grid, and radius toggles

[1.0.3] - 2026-03-28

Major Visual Rework & Game Update

  • Complete Visual Overhaul: Major redesign and polish of the entire garrison control UI for a cleaner, more tactical, and professional look across the whole project.
  • Improved Garrison Control Bar: Full, balanced layout with clearly visible left/right navigation arrows, faction flag, garrison name (smart ellipsis truncation for long names like "DEFAULT GARRISON 2"), zoom button, and right arrow.
  • Hell Let Loose 19.1 Support: Updated MAP_DATABASE, all strongpoints, default garrisons, coordinates, and map data for full compatibility with the latest game patch 19.1.

Fixed

  • Garrison control bar overlaps, missing buttons, and horizontal width issues.
  • Button visibility and contrast (arrows and zoom button now stand out perfectly).
  • Mobile compactness and responsiveness of the new UI.
  • Various alignment and pixel-perfect positioning tweaks (desktop + mobile).

Improved

  • Overall UI/UX consistency, readability, and touch-friendliness.
  • Visual feedback (hover/active states) on garrison controls.

[1.0.2] - 2025-12-30

Added

  • Proximity Warnings: Added visual 15m (Locked) and 50m (Warning) radius rings to garrison markers.
  • Dynamic Scaling: Radius rings now scale accurate to the map scale (meters-to-pixels) at any zoom level.

Fixed

  • Mobile Marker Alignment: Fixed CSS transform logic that was overriding vertical offset settings on touch devices.
  • Garrison Icon Positioning: Corrected vertical offsets to ensure garrison icons sit accurately on map coordinates.

Documentation

  • Legal Disclaimer: Added Disclaimer & Copyright section to README to clarify game asset ownership.
  • License Scope: Explicitly excluded game images/assets from the MIT code license.

[1.0.1] - 2025-12-29

Added

  • Mobile Support: Full touch-optimized interface for mobile devices.
  • Touch Interactions: Native tap and double-tap handling for garrison markers.
  • Mobile Performance: CSS containment and image decoding optimizations.
  • Responsive Layout: Mobile-optimized controls and header positioning.
  • Touch Buttons: Enhanced navigation arrows with instant touch response.
  • Native Polish: Removed tap highlights for true app-like experience.

[0.1.0] - 2025-12-28

Added

  • Initial release of the HLL Default Garrisons tool.

About

Interactive Default Garrisons Map for Hell Let Loose. Supports mobile and desktop.

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