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Assets Manager enqueue function dose not work in flash target. #114

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@galibimtiaz

I updated code with assets manager enqueue(rawAssets) function but the problem is it dose not seems to load all the assets in time when I am running my app in flash target.

HTML5 seems to work just fine but when I am running in flash texture dose not seems to be loaded in time , the draw calls are showing 4 but no texture are shown in the display.

Note it works fine without the enqueue function because it dose not seems to require to call the function loadQueue(onProgress)

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