Ultrawide, FPS, resolution, and graphics mods for Switch games on Switch emulators such as Yuzu, Ryujinx, Citron, Eden, KenjiNX, and Ryubing.
This repository contains a collection of Switch emulator mods focused on:
- Ultrawide mods with HUD fixes when possible
- FPS mods such as 60 FPS, 120 FPS, 240 FPS, Dynamic FPS depending on the game
- Resolution mods including 1080p, 1440p, 4K, 8K, and ultrawide formats when available
- Additional graphics fixes and game-specific improvements
Most ultrawide mods are primarily optimized around 3440x1440, but other aspect ratios and higher resolutions may also be included depending on the title.
These mods are made primarily for Switch emulators, including:
- Yuzu
- Ryujinx
- Citron
- Eden
- KenjiNX
- Ryubing
Some mods may also work on real Switch hardware through IPS conversion when needed, but the main focus of this repository is Switch emulator support.
- Open the Emulator and right-click the game you want to mod
- Open the mod data location
- Extract the corresponding
.zipfile there - Enable the mods you want inside the emulator
When needed, files can be converted to IPS format for Switch use.
- a
.zipfile with the available mods for that title - optional notes about compatibility, emulator behavior, or supported game versions
This layout makes it easy to download only the mod pack you need for a specific game.
Depending on the game, you may find:
- 21:9 ultrawide
- 3:2 / 4:3 WIP candidates in
generated-narrow-aspect/ - 60 FPS
- 120 FPS
- 240 FPS
- Dynamic FPS
- 1080p / 1440p / 4K / 8K
- LOD improvements
- Depth of Field disable
- HUD fixes
- other game-specific tweaks
Not every game includes every option.
- Do not delete files inside the
modsfolder unless you know exactly what they do - Some mod packs include files such as:
- cheat files
pchtxtV2.pchtxt
- In many cases, all included files are required for the mod to work correctly
- If a mod is broken after a game update, make sure the game version, and mod version still match
The 3:2 and 4:3 mods in generated-narrow-aspect/ target the game world:
when a patch is compatible, in-game models and 3D rendering should use the
selected aspect ratio/resolution rather than being stretched from the original
widescreen view.
HUD and menus are a separate system in most games. They commonly remain configured for the original widescreen layout, so they may stretch, squish, crop, or misalign even when the game world looks correct. Treat a HUD/UI fix as an extra feature—not an assumption. The exceptions below explicitly identify when both world and UI were verified.
Tested means Paco verified the listed game/mod combination in an emulator at its intended display/aspect configuration. A tested status does not mean the HUD is perfect unless the entry specifically says it has a HUD/UI fix. Every other game or mod in this repository is not yet tested by this fork.
| Game / mod set | Status | Notes |
|---|---|---|
| Captain Toad: Treasure Tracker v1.3.0 — Nova pack | Tested | Supplied 4:3, depth-of-field, and cursor patches tested. The 4:3 patch’s conflicting internal aspect comment remains documented in docs/nova-4-3-import.md. |
| Donkey Kong Country: Tropical Freeze v1.0.2 — Nova 4:3 | Tested | World/aspect test; HUD behavior can vary. |
| Kirby and the Forgotten Land v1.0.0 — Nova pack | Tested | Supplied 1.375 aspect, 60 FPS Full, and dynamic-resolution patches tested. |
| Luigi's Mansion 3 v1.4.0 — Nova 1.375 aspect | Tested | 1.375 / 11:8; it is not labelled as 4:3. |
| Mario Kart 8 Deluxe v3.0.5 — Nova 4:3 | Tested | World/aspect test; HUD behavior can vary. |
| Mario vs. Donkey Kong v1.0.0 — Nova 4:3 | Tested | The supplied payload matches the existing 4:3 camera variant. |
| Metroid Dread v2.1.0 — Nova pack | Tested | 1280x960 4:3 and paired 60 FPS + cutscene-fix patches tested. |
| Super Mario 3D World + Bowser's Fury v1.0.0 — Nova 4:3 crop fix | Tested | Uses a 1.375 engine projection plus UI/HUD-boundary changes for 4:3-window cropping. |
| Super Mario Odyssey v1.3.0 — Nova pack | Tested | 4:3, dynamic-resolution, and FXAA patches tested. |
Super Smash Bros. Ultimate v13.0.4 — [4:3 WIP] [21.9 Original Camera] |
Tested — fights working | The 4:3 patch was verified working in fights. |
Pokémon Sword v1.3.2 — [4:3 + UI fix] |
Tested — HUD/UI fixed | Field-verified on AYANEO Pocket S Mini / Eden nightly at native 1280x960. Both the world 4:3 float and UI 4:3 double are patched. See docs/pokemon-sword-4-3-ui-fix.md. |
| Super Mario Bros. Wonder | Tested | Current repository mod set tested; HUD/UI behavior remains game/mod-specific. |
The Legend of Zelda: Link's Awakening v1.0.1 — [4:3] |
Tested | Field-verified on AYANEO Pocket S Mini / Eden stable at native 1280x960. [3:2 WIP] still needs true-3:2 visual testing. See docs/link-awakening-narrow-aspect.md. |
The Nova archive import, labels, and deliberately excluded non-4:3 aspect
patches are documented in docs/nova-4-3-import.md. For generated candidates,
see docs/narrow-aspect-research.md and run
python3 tools/generate-narrow-aspect-mods.py to regenerate them.
- Original mod source and special thanks: theboy181/switch-ptchtxt-mods
- GitHub: https://github.com/FI4sh9174
- Ko-fi: https://ko-fi.com/fl4sh9174
- GameBanana: https://gamebanana.com/members/3083977
Switch emulator mods, Switch ultrawide mods, Switch FPS mods, Switch resolution mods, Yuzu mods, Ryujinx mods, Citron mods, Eden mods, KenjiNX mods, Ryubing mods, 21:9 mods, 60 FPS mods, 120 FPS mods, Dynamic FPS mods 4K mods, 8K mods.