Engineer focussed on AR, CV, and LLM's, working largely in Unity. Previously at Matterport, Facebook VR. Co-founded a YC-backed AR + geolocation company.
Highlights
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Pinned Loading
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bri-lib
bri-lib PublicC# library for Unity development to greatly reduce time to implement UI, cross-project communication, high fidelity procedural animation, procedural geometry creation and modification, etc.
C#
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SurtlingHelm
SurtlingHelm PublicA Valheim mod that adds an extremely overpowered craftable helmet to the game that shoots lasers
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Duke-RT
Duke-RT PublicForked from ZDoom/Raze
Ray-traced rendering for the Raze engine, and, specifically, Duke 3D. Forked from the Build engine port Raze, backed by GZDoom tech.
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