../Booker../BookerGodotCpp
'https://github.com/redsett/BookerGodot.git'
- Download and install
Git,Scons,python(any version is fine), andVisual Studio Code - Clone this repository (or a new repository with this template) with submodules.
- Open command prompt and go to the directory ABOVE the Booker project. E.g - Assuming that the Booker project is here
C:\Projects\Booker:cd C:\Projects git clone --recurse-submodules https://github.com/redsett/BookerGodotCpp.gitcd BookerGodotCpp
- Open command prompt and go to the directory ABOVE the Booker project. E.g - Assuming that the Booker project is here
- Build a debug binary for the current platform.
scons
- Get Castledb, by cloning this repro somewhere that you prefer : https://github.com/redsett/castle.git
- Copy bat files into local_bats and update the Godot exe path to where ever yours is.
- Copy and paste
open_booker_in_editor.bat,play_booker.bat,start_castledb.batinto the lobal_bats folder. - Open each of the bat files that you copied over, then update the paths to yours local path/s.
- Copy and paste
- Open
../BookerGodotCppin Visual Studio Code.- You can compile, open the editor, or play the game without running the editor by pressing
ctrl + shift + bthen up/down arrows to select what you want to do. - OR you can click the icons at the bottom right of the Visual Studio Code editor.
- You can compile, open the editor, or play the game without running the editor by pressing
To update gotdot-cpp to latest:
git submodule update --remote --mergegit add godot-cppgit commit -m 'https://github.com/redsett/BookerGodotCpp.git'git push
To update gotdot-cpp to a certain branch:
Do the steps above first. As this seems to not work by itself.cd godot-cppgit checkout (branch-name)cd..git add godot-cppgit commitgit push