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Use QUIC as second option for client/server protocol #628

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@kaetemi

The client/server protocol mainly consists of lossy position updates and lossless event impulses. Currently these are sent over a fixed rate UDP-based protocol.

QUIC would simplify sending the event impulses in a separate stream, decreasing latency and increasing bandwidth (both for the impulse events, and freeing up bandwidth in the position update packets.) It'd also enhance connection recovery.

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