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- Status: Open.#1608 In tommy-xr/shock2quest;
- Status: Open.#1607 In tommy-xr/shock2quest;
- Status: Open.#1574 In tommy-xr/shock2quest;
- Status: Open.#1573 In tommy-xr/shock2quest;
- Status: Open.#1547 In tommy-xr/shock2quest;
- Status: Open.#1504 In tommy-xr/shock2quest;
- Status: Open.#1494 In tommy-xr/shock2quest;
- Status: Open.#1435 In tommy-xr/shock2quest;
test(vr): account for actual wrench hit location in melee regressions
bugSomething isn't workingSomething isn't workingtestTest coverage, QA automation, playtests, and regression harnessesTest coverage, QA automation, playtests, and regression harnessesvrVR-specific: hands/controllers, teleport locomotion, headset rendering/comfortVR-specific: hands/controllers, teleport locomotion, headset rendering/comfortStatus: Open.#1427 In tommy-xr/shock2quest;feat(gameplay): apply Agility to movement and enable its trainer upgrade
enhancementNew feature or requestNew feature or requestgameplayGameplay/progression logic: mechanics, quests, AI, level flow behaving wrongGameplay/progression logic: mechanics, quests, AI, level flow behaving wrongStatus: Open.#1422 In tommy-xr/shock2quest;feat(debug-runtime): simulate tracked VR head height and physical crouching
enhancementNew feature or requestNew feature or requesttoolDeveloper tooling, debug runtime, SDK, and automation interfacesDeveloper tooling, debug runtime, SDK, and automation interfacesvrVR-specific: hands/controllers, teleport locomotion, headset rendering/comfortVR-specific: hands/controllers, teleport locomotion, headset rendering/comfortStatus: Open.#1419 In tommy-xr/shock2quest;- Status: Open.#1398 In tommy-xr/shock2quest;