3D graphics rendering system for FPGA, the project contains hardware rasterizer, software geometry engine, and application middleware.
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Updated
Oct 3, 2020 - Verilog
3D graphics rendering system for FPGA, the project contains hardware rasterizer, software geometry engine, and application middleware.
A self-contained 3D renderer for ESP32: binary asset container, skeletal animation, tile binning and a software rasterizer. Header-only C++17, no dependencies. Works as an ESP-IDF component and an Arduino library.
Simple node/express micro service webapp that generates basic isometric minecraft skin renders. 2020 project
3D Interactive Ray Tracing Engine Built In Java From Scratch
Chasm Modding Toolkit by SMR9000
Cub3D is a 3D game engine project inspired by Wolfenstein 3D, developed as part of the 42 curriculum. The goal is to create a simple first-person view using raycasting in C, rendering a 2D map into a 3D-like environment. This project focuses on understanding graphics rendering, raycasting algorithms, and low-level memory management while working w
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