ffgl
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Resolume CoWork Helper MCP Automation is a Claude Code toolkit for controlling Resolume Arena through MCP. It helps users create custom APC40 MkII layouts, MIDI mappings, controls, compositions, effects, and reusable VJ performance packs through natural-language instructions and automated workspace setup.
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Aug 8, 2026 - Python
Simple luminance keyer FFGL plugin for Resolume Arena / Avenue (universal macOS bundle + Windows dll). Downloads: https://stoatworks-labs.com/software/resolume-luma-keyer/
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Aug 25, 2026 - Shell
Analogue television signal path and CRT display as an FFGL effect for Resolume Arena/Avenue
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Aug 25, 2026 - C++
A long run of VGA or RGBHV, and the amplifier at each end of it — an FFGL effect for Resolume
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Aug 25, 2026 - C++
A radio mic's companding circuit for video, as an FFGL plugin for Resolume and an OpenFX plugin for Resolve
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Aug 26, 2026 - C++
Chroma subsampling at any level, audio-reactive, as an FFGL plugin for Resolume and an OpenFX plugin for Resolve
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Aug 26, 2026 - C++
An audio-reactive simulated lens on a depth map: bass rattles the rig and the focus racks. FFGL effect for Resolume and OpenFX for Resolve, Nuke, Natron and Vegas
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Aug 25, 2026 - C++
Sound-reactive chromatic aberration for Resolume (FFGL) and Resolve/Nuke/Natron (OpenFX). The whole spectrum smeared along a path, wired to the music.
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Aug 25, 2026 - C++
Variable fisheye and defish lens projection warp for Resolume Arena/Avenue, as an FFGL effect
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Aug 25, 2026 - C++
Run OpenFX plugins (the format DaVinci Resolve uses) inside Resolume as native FFGL effects, via a per-plugin wrapper generator. Downloads: https://stoatworks-labs.com/software/resolume-ofx-bridge/
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Aug 25, 2026 - C++
The dolly zoom, as an FFGL effect for Resolume and an OpenFX effect for Resolve, Nuke, Natron and Vegas
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Aug 25, 2026 - C++
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